Posts Tagged ‘Sony-PSP’

Future Forecast: Mobile Gaming

Wednesday, December 1st, 2010

If the latest update about the rumored Sony Ericsson gaming handset has some smart phone fans disappointed, it simply goes to show that the casual gaming market is not yet prepared to take on the hardcore gaming industry seriously.

Sure, there are now plenty of downloadable games and content that are huge; take the previously released Splinter Cell Conviction and the Rage HD mobile app games, installing both would eat up almost a full gigabyte of storage. But compared to the lower spec Sony Playstation Portable’s high end games, that space is nothing –Tekken 6, Metal Gear Solid Peace Walker and DJ Max Portable all reach up to a hefty 1.5 GB, individually.

If the day comes when mobile gaming starts getting hardcore titles, it would require one of two important factors: a combination of very fast internet connection and plenty of internal storage, or a smart phone that actually supports commercial media storage like the UMD.

As for game quality, many casual gamers are already awed and impressed with sloppy conversions of Resident Evil 4, Medal of Honor, Splinter Cell or the equally shallow gameplay of titles like the upcoming Infinity Blade. Despite being easily accessible on the iPad and the iPhone, these game apps are simple point and click activities. Even hardcore titles like Megaman end up becoming broken due to the inaccurate controls.

Games made for pure touch screen controls will never match up to those that require a physical game pad, and with the Sony Ericsson Android gaming smart phone coming, it might just pave the way for industry. In any case, while the quality of game apps may not improve by much at all, it has been estimated that in about 5 years time, mobile gaming’s revenue will be rising all the way up to 7 billion Pounds.

Mobile Gaming Industry: Not Quite There Yet

Tuesday, November 30th, 2010

One long standing argument that many casual smart phone owners have with hardcore gamers is that the mobile handset is a viable gaming device. Sure, when it comes to game sales and number of players; mobile apps have all the high numbers in. But when it comes to content, there is nothing on iTunes, the Android Market and other operating systems that can even compare to the content of the original Nintendo Gameboy.

Considering that a rumor last week stated that the so-called PSP Phone is not going to be carrying the PSP or Playstation logo; it is easy to see that the smart phone industry is leagues away from being able to attract real gamers.

A common point often raised up is that third party developers do make apps; Capcom, Lucas Arts, Bandai Namco, Square Enix and many other game companies now have mobile app divisions. There are even major game titles such as Ace Combat, Katamari Damacy, Ridge Racer, Metal Gear Solid, Mass Effect and more available on game apps.

But what many people fail to realize is that despite the impressive graphics and famous titles, these are all watered down versions of the game. The story is mostly missing, gameplay controls are over simplified and of course, due to the limited size of apps, most of the important content is missing.

So what does the smart phone lack for good games? Media storage is the biggest problem. Much like the PSP Go-exclusives lack good titles due to its download-only policy, the same applies to the smart phone. Bad and inaccurate controls of the accelerometer and the touch screen are another reason. Fighting games and other high speed action games require better consistency of controls that only control pads can give –at least in that regard, the upcoming Sony Ericsson gaming phone has a bit of an advantage over other handsets.

PSP Phone: Opposing Views from Smart Phone Fans

Wednesday, November 24th, 2010

The announcement of the PSP Phone is almost surprisingly making the smart phone industry pretty excited. This is odd, because despite the fact that the handset is being rumored as an Android device and will have a touch screen display, the fact remains that this is a gaming handheld with phone capabilities –not a gaming-centric mobile phone.

Unlike the Apple iPhone or the HTC Desire, the PSP Phone is a modified PSP device. This means that above all else, it is a gaming handheld first and a smart phone second. In fact, the only thing that the gaming industry can look forward to with this device is the fact that it will consolidate two gadgets into a single device –which is quite convenient to carry around, but at the same time, raises concerns about text messages, emails and voice calls cutting into gaming time.

That can be most inopportune at times; after all, one can ignore the discreet hum of a mobile phone when playing through a climactic battle, the same cannot be said about a sudden text message breaking you timing of a critical special combo in a boss fight.

Another major difference in opinion is the fact that smart phone users want more casual games –which is practically not the direction that Sony wants to go for. While instant playability is a good feature, the PSP Phone (or Sony Playstation Phone, depending on who you believe) is more than silly app games. The system will need to have hardcore RPG titles, high impact action games and of course, the tight combat feel of serious fighting games.

The bottom line here, no casual gamer with a smart phone will switch to a PSP (they are better off investing in a tablet). After all, the price of a PSP phone will not be cheap making it something that specifically targets gamers. So the next time someone states that the PSP needs titles that are like Angry Birds, they can stick to their vanilla smart phones instead.